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The Espresso Illusion
Two designers brewed up the perfect app... for absolutely no one.

The Story
Zane and Marcus were newly jobless and freshly caffeinated.
Two ex-agency designers, both with polished portfolios and a shared love for third-wave coffee, decided to “finally build something of their own.”
They didn’t start with a customer interview. Or a problem statement.
They started with a cappuccino.
Marcus swirled the crema and said, “You know what’s missing from the world? An app that ranks espresso shots—based on crema, aftertaste, mouthfeel. Like a wine tasting journal, but for coffee.”
Zane nodded like he'd just heard Steve Jobs whisper from the heavens.
They called it ShotRank.
The concept was simple: scan your cup, rate it across five artisan metrics, tag the café, and share it with a global community of espresso connoisseurs.
They poured themselves into the build. Custom gradients. A “pour rating” animation. Even a crema-detection algorithm trained on 400 latte photos.
Six months later, the app looked stunning. Like it belonged on the front page of Product Hunt.
They launched.
Got a few claps.
Some Twitter hype.
But real users? Barely a trickle.
The daily active user graph flatlined like a heart monitor in a soap opera.
At first, they blamed marketing. Then timing. Then “algorithmic discovery friction.”
But deep down, they knew.
They’d built a tool for themselves—not for a real market. Outside their bubble of espresso obsessives, no one cared about crema thickness or “notes of bergamot with a rebellious finish.”
In a moment of painful clarity, they walked into a café—not as founders, but as listeners.
They asked the barista:
“What’s the most annoying part of your job?”
Without missing a beat:
“Counting inventory. Beans, milk, syrup—it’s a nightmare.”
That was it. No passion, no pizzazz. Just pain.
So they built something unglamorous: a dead-simple inventory tracker that synced with supplier APIs and sent low-stock alerts.
No one wrote thinkpieces about it.
But cafés paid for it.
And they kept paying.
Today, that “boring” tool runs in over 6,000 coffee shops.
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The Lesson:
Solve a real problem, not just a cool idea.
Your idea might be clever, original—even beautiful. But if no one needs it, you’re just decorating a ghost town.
Start with a problem. Build what hurts. Everything else is just foam.
That’s business lesson #01. Thanks for reading. We’ll be back tomorrow—bizzness as usual.